Review - FIFA Football 2003

FIFA games
have been around for as long as I care to remember. When they
started off they were a pretty embarrassing attempt to cash in on
the license during the '94 World Cup. Since which time the series
has developed to the pinnacle of football simulation with World
Cup 98, only to slide back down the table as fast as Leeds United
and most recently spawning the dire FIFA 2002 (
And while the 2003 update improves on it's closest sibling in
many respects, it still suffers from the same fundamental flaw -
the control system. In the last game the producers decided that
instead of a logical system where a tap on the 'pass' key would
pass to the nearest, available, unmarked player, and pressing the
'shoot' key would launch a shot towards goal at a sensible
velocity, they would have a system that now required your player
to actually be facing the direction in which you wanted to kick
the ball and judging an over-sensitive power gauge. Of course it
was designed to increase the level of skill required to play the
game, but what actually happened was gameplay about as advanced
as Sensible Soccer.
In FIFA 2003, EA Sports have redeemed themselves somewhat by
improving the system to an extent, reducing the number of times
you accidentally hoof the ball into the crowd when you meant to
play a delicate tap-in. But it still doesn't work well enough.
In fact at times it doesn't work at all. The game has a habit of
getting confused when the player presses more than two buttons at
once. This would have gone largely unnoticed in older games, but
seeing as you have to aim all your passes carefully, being
limited to pressing two keys at once soon forces you to play
football at right-angles.
They also decided to muddle around with the key allocation. For
five years the 'W' key has been 'Sprint', but now you have to tap
'E' to get extra speed. 'W' now operates headers, but it also
activates the 'keeper charge' function. So, should you miss your
crucial defensive header while furiously hitting the 'W' key,
your keeper will then rush out into no-man's land, meaning a goal
for the other team is certain.
There are encouraging plus sides to the gameplay. For instance,
control of the ball realistically lessens while a player is
sprinting meaning the price you pay for your burst of pace is
that defenders can stick a foot in easier (if they can catch you
up) and shooting will require a slight delay to get the ball
under control.
There is also a new free-kick system, replacing the 'giant
banana' of old with a system that will be familiar to fans of
golf simulations, forcing you to hit 'shoot' as a marker passes
through an ark, ensuring realistic difficulty levels and
satisfyingly spectacular set-pieces.
But none of this trickery makes up for the basic faults of the
game. Frankly, because the control system is so hard to master
(or even understand), it makes the game very hard. To the
computer's team it, obviously, comes very easy and they often
beat you, not from having more skill than you, but from just
being able to get the game to do the things they want at the
right time.
In terms of graphics, it is as stunning as you would expect a
FIFA game to be (they've never got that wrong). The stadiums are
exceptionally detailed, as are the player's kits. Matches feature
multi-angled replays, not just for goals but for controversial
refereeing decisions and near-misses. There is also a highlights
sequence at the end of each game.
But tragically and disgracefully, EA have left out their team and
player editing facility from the game. With only top flight clubs
available to play with, it is vital that people are allowed, as
before, to create their own favourite club in the game.
And it is this unforgivable omission that just about confirms
that FIFA 2003 is the worst of the series since '97's laughable
offering. It may look pretty, but the beauty is only skin deep.
Overall the game is hugely unsatisfying and frustrating - a
pretty embarrassing attempt to cash in on the license, I would
say.
Reviewed by Alex Walker.
Published by: EA Sports
Website: http://www.fifafootball2003.ea.com
Price: £39.99
LTLF
Rating (out of 10): ![]()
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Available from: MVC
Minimum Requirements: PII 350 MHz processor, 64 MB RAM, 16MB Graphics Card
Multi-player: 2-8 players; shared machine, Internet, Network, Modem, Serial Link